Sega System 1 / System 2
Sega's 8-bit platform in the mid-80s: two Z80s (game + sound), tiles +
sprites, and above all many encrypted games (custom Z80 / MC-8123). Flicky,
Wonder Boy, Choplifter, Pitfall II… System 2 is an evolution (more sprites). A
MiSTer core exists → excellent preservation.
Identification
| Field |
Value |
| Manufacturer |
Sega |
| Years |
System 1 (1983) · System 2 (1985) |
| Type |
8-bit tile + sprite platform |
| Connector |
Sega harness / JAMMA conversions |
| Settings |
DIP |
Architecture
| Block |
Chip |
Clock |
Role |
| CPU |
Zilog Z80 |
~4 MHz |
game logic (often encrypted, see below) |
| Sound CPU |
Zilog Z80 |
~4 MHz |
drives the sound |
| Sound |
2× SN76489 (PSG) |
|
+ YM2151 (FM) on later games |
| Video |
Sega customs (tilemaps + sprites) |
|
256×224 (often a vertical cabinet), a wide palette for 8-bit 2D |
The System 2 (1985) reuses the base while increasing the sprite count and
graphical richness — the same family in MAME (sega/system1.cpp).
Protection (the real topic)
Many System 1/2 games run on an encrypted Z80:
- Sega custom Z80 (
315-5xxx): the opcodes are scrambled; without the
(reverse-engineered) decryption table the program is unreadable.
- MC-8123: a decryption module with a battery-backed key (like some System
16) → a dead battery can "suicide" those games. The keys have been extracted by
the community.
→ Per-game keys (FD1094/FD1089/MC-8123/8751):
System 16 — per-game keys (the table also
covers the MC-8123).
Notable games
Flicky, Wonder Boy (1986), Choplifter, Pitfall II: The Lost Caverns, Up'n
Down, SWAT, Star Jacker, TeddyBoy Blues, My Hero, Mister Viking, Regulus,
4D Warriors, Water Match… (System 2 adds richer variants).
Common faults
| Symptom |
Likely cause |
Lead |
| Black screen / stuck boot |
MC-8123: dead key battery (encrypted games) |
Re-key / decrypted ROM (see per-game keys) |
| Corrupt sprites/tiles |
video RAM, customs |
RAM test, contacts |
| No sound |
sound Z80 / SN76489 (/ YM2151) |
Sound-stage diagnosis |
| Lost settings |
DIPs misset |
Check the DIP bank |
| No image |
Power, Z80, harness |
Base diagnosis |
Modernisation & mods
The common ground for every JAMMA board
Video, power, control panel and upscalers depend on the cabinet rather than the board:
everything is centralised in Modernising a cabinet.
To run the board outside a cabinet (at home, on a display):
supergun.
- Battery 🟢: a save battery is fitted (settings/counters/RTC). ⚠️ On this platform, a dead battery does NOT kill the game — it is a leaking battery that corrodes traces. Check and replace it before it leaks → save batteries.
- Storage 🟡: the game lives in EPROM/mask ROM on the board. Changing or restoring a game means reprogramming the EPROMs (and, for a mask ROM, using a pinout adapter) → EPROM method.
- Media preservation: replacing the original storage, multicarts, ODEs and modern options by family → PCB preservation hub.
- Scan rate 📺: ~15.62 kHz / 60.1 Hz — standard resolution, a classic 15 kHz chassis is fine — the most common JAMMA case → tri-sync and upscalers.
(Computed from the MAME sources —
sega/system1.cpp — pixel clock ÷ htotal.)
- FPGA / emulation: see the Emulation & FPGA section below.
Repair (technician)
- Encrypted Z80 program (315-xxxx) on many games: without the correct decode chip/board
it won't boot — check before suspecting the logic.
- Sega customs (tilemaps/sprites): corrupt = video RAM + buffers first, the custom next
(donor).
- Sound: sound Z80 + 2× SN76489 (+ late YM2151) — diagnose the sound stage.
- Capacitors: recap PSU + audio filtering. Oxidised EPROM sockets: turned-pin socket.
→ Methods: PCB fault-finding ·
Recap ·
EPROM ·
Traces & vias
Expected clocks — measurement table ✅
Values extracted from the MAME sources for this platform. On a scope or frequency counter, a clock that is missing or off-value points straight at the crystal, the divider or the chip at fault — the fastest starting point on a dead board.
| Component |
Expected clock |
Role |
| I8751 |
8 MHz |
protection MCU |
| SN76489A |
2 MHz · 4 MHz |
PSG |
| Z80 |
4 MHz |
sound CPU (usually) |
How to read this table
Several values for one component = several board variants in this family (or several instances of the chip clocked differently). These frequencies are those of the clock signal at the component's input, not of its original crystal — on many boards the clock is divided down from a single master crystal.
Manufacturer manuals for games running on this board. Beyond the instructions, they very often carry the full DIP settings, the connector pinout, the test procedure, the parts list and the expected voltages.
→ Full catalogue: service manuals, wiring & game manuals
DIP settings ✅
40 games on this platform, settings extracted from the MAME sources (INPUT_PORTS_START blocks). The Position column gives the switch's physical reference on the board (SW2:!3,!4 = bank SW2, levers 3 and 4) — which is what lets you set it up without the paper manual. Games are sorted by MAME set name.
DIP settings — MAME set 4dwarrio
| Setting |
Position |
Options (default in bold) |
| Lives |
SWB:2,3 |
3 · 4 · 5 · Infinite |
| Bonus Life |
SWB:4,5,6 |
30000 · 40000 · 50000 · 60000 · 70000 · 80000 · 90000 · None |
| Difficulty |
SWB:7 |
Easy · Hard |
DIP settings — MAME set blockgal
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:4 |
2 · 3 |
| Bonus Life |
SWB:5 |
10k 30k 60k 100k 150k · 30k 50k 100k 200k 300k |
| Allow Continue |
SWB:6 |
No · Yes |
DIP settings — MAME set blockgalb
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:4 |
2 · 3 |
| Bonus Life |
SWB:5 |
10k 30k 60k 100k 150k · 30k 50k 100k 200k 300k |
| Allow Continue |
SWB:6 |
No · Yes |
DIP settings — MAME set brain
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Infinite |
DIP settings — MAME set bullfgt
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Infinite |
| Bonus Life |
SWB:5,6 |
30000 · 50000 · 70000 · None |
DIP settings — MAME set choplift
| Setting |
Position |
Options (default in bold) |
| Coin A |
SWA:1,2,3,4 |
4C 1C · 3C 1C · 2C 1C · 2 Coins/1 Credit 5/3 6/4 · 2 Coins/1 Credit 4/3 · 1C 1C · 1 Coin/1 Credit 2/3 · 1 Coin/1 Credit 4/5 · 1 Coin/1 Credit 5/6 · 2C 3C … |
| Coin B |
SWA:5,6,7,8 |
4C 1C · 3C 1C · 2C 1C · 2 Coins/1 Credit 5/3 6/4 · 2 Coins/1 Credit 4/3 · 1C 1C · 1 Coin/1 Credit 2/3 · 1 Coin/1 Credit 4/5 · 1 Coin/1 Credit 5/6 · 2C 3C … |
| Cabinet |
SWB:1 |
Upright · Cocktail |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
2 · 3 · 4 · Free Play |
| Bonus Life |
SWB:5 |
20k 70k 120k 170k · 50k 100k 150k 200k |
| Difficulty |
SWB:6 |
Hard · Easy |
DIP settings — MAME set dakkochn
| Setting |
Position |
Options (default in bold) |
| Coinage |
SWB:1,2 |
1C 1C · 1C 2C · 1C 3C · 1C 4C |
DIP settings — MAME set flicky
| Setting |
Position |
Options (default in bold) |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Infinite |
| Bonus Life |
SWB:5,6 |
30000 80000 160000 · 30000 100000 200000 · 40000 120000 240000 · 40000 140000 280000 |
| Difficulty |
SWB:7 |
Easy · Hard |
DIP settings — MAME set flickyb
| Setting |
Position |
Options (default in bold) |
| Lives |
SWB:3,4 |
1 · 2 · 3 · Infinite |
DIP settings — MAME set flickys1
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
2 · 3 · 4 · 5 (Infinite) |
| Bonus Life |
SWB:5,6 |
80000 · 160000 · 240000 · 320000 |
DIP settings — MAME set gardia
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Infinite |
| Bonus Life |
SWB:5,6 |
5k, 20k and 30k · 10k, 25k and 50k · 15k, 30k and 60k · None |
| Difficulty |
SWB:7 |
Easy · Hard |
DIP settings — MAME set hvymetal
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Infinite |
| Bonus Life |
SWB:5,6 |
50000 100000 · 60000 120000 · 70000 150000 · 100000 |
| Difficulty |
SWB:7 |
Easy · Hard |
| Allow Continue |
SWB:8 |
No · Yes |
DIP settings — MAME set imsorry
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Infinite |
| Bonus Life |
SWB:5,6 |
30000 · 40000 · 50000 · None |
DIP settings — MAME set mrviking
| Setting |
Position |
Options (default in bold) |
| Maximum Credits |
SWB:2 |
9 · 99 |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Infinite |
| Bonus Life |
SWB:5,6 |
10k, 30k then every 30k · 20k, 40k then every 30k · 30k, then every 30k · 40k, then every 30k |
| Difficulty |
SWB:7 |
Easy · Hard |
DIP settings — MAME set mrvikingj
| Setting |
Position |
Options (default in bold) |
| Difficulty |
SWB:8 |
Easy · Hard |
DIP settings — MAME set myhero
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Infinite |
| Bonus Life |
SWB:5,6 |
30000 · 50000 · 70000 · 90000 |
| Difficulty |
SWB:7 |
Easy · Hard |
DIP settings — MAME set nob
| Setting |
Position |
Options (default in bold) |
| Coin A |
SWA:1,2 |
2C 1C · 1C 1C · 1C 2C · 1C 3C |
| Coin B |
SWA:3,4 |
2C 1C · 1C 1C · 1C 2C · 1C 3C |
| Difficulty |
SWA:5,6 |
Easy · Medium · Hard · Hardest |
| Cabinet |
SWA:7 |
Upright · Cocktail |
| Flip Screen |
SWA:8 |
Off · On |
| Lives |
SWB:1,2 |
2 · 3 · 5 · 99 |
| Bonus Life |
SWB:3,4 |
40k, 80k, 120k and 160k · 50k, 100k and 150k · 60k, 120k and 180k · None |
| Allow Continue |
SWB:5 |
No · Yes |
| Free Play |
SWB:6 |
Off · On |
DIP settings — MAME set pitfall2
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Infinite |
| Bonus Life |
SWB:5 |
20000 50000 · 30000 70000 |
| Allow Continue |
SWB:6 |
No · Yes |
| Time |
SWB:7 |
2 Minutes · 3 Minutes |
DIP settings — MAME set pitfall2u
| Setting |
Position |
Options (default in bold) |
| Lives |
SWB:2,3 |
3 · 4 · 5 · Infinite |
| Starting Stage |
SWB:4,5 |
1 · 2 · 3 · 4 |
DIP settings — MAME set raflesia
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Infinite |
| Bonus Life |
SWB:5,6 |
20k, 70k and 120k · 30k, 80k and 150k · 50k, 100k and 200k · None |
DIP settings — MAME set regulus
| Setting |
Position |
Options (default in bold) |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Infinite |
| Difficulty |
SWB:7 |
Easy · Hard |
| Allow Continue |
SWB:8 |
No · Yes |
DIP settings — MAME set seganinj
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
2 · 3 · 4 · 240 |
| Bonus Life |
SWB:5 |
20k 70k 120k 170k · 50k 100k 150k 200k |
| Allow Continue |
SWB:6 |
No · Yes |
| Difficulty |
SWB:7 |
Easy · Hard |
DIP settings — MAME set shtngmst
| Setting |
Position |
Options (default in bold) |
| Shots Per Second |
SWB:1 |
3 · 5 |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Infinite |
| Bonus Life |
SWB:5,6 |
100k, 500k · 150k, 600k · 200k, 700k · 300k, 800k |
| Difficulty |
SWB:7,8 |
Easy · Medium · Hard · Hardest |
DIP settings — MAME set spatter
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
2 · 3 · 4 · Infinite |
| Bonus Life |
SWB:5,6 |
40k, 120k and 480k · 50k and 200k · 100k only · None |
| Reset Timer/Objects On Life Loss |
SWB:7 |
No · Yes |
DIP settings — MAME set starjack
| Setting |
Position |
Options (default in bold) |
| Lives |
SWB:2,3 |
3 · 4 · 5 · Infinite |
| DEF STR (Bonus Life |
SWB:4,5,6 |
Every 20k · Every 30k · Every 40k · Every 50k · 20k, then every 30k · 30k, then every 40k · 40k, then every 50k · 50k, then every 60k |
| Difficulty |
SWB:7,8 |
Easy · Medium · Hard · Hardest |
DIP settings — MAME set starjacks
| Setting |
Position |
Options (default in bold) |
| Ship |
SWB:4 |
Single · Multi |
| Bonus Life |
SWB:5,6 |
30k, then every 40k · 40k, then every 50k · 50k, then every 60k · 60k, then every 70k |
DIP settings — MAME set swat
| Setting |
Position |
Options (default in bold) |
| Lives |
SWB:2,3 |
3 · 4 · 5 · Infinite |
| Bonus Life |
SWB:4,5,6 |
30000 · 40000 · 50000 · 60000 · 70000 · 80000 · 90000 · None |
DIP settings — MAME set system1_generic
| Setting |
Position |
Options (default in bold) |
| Coin A |
SWA:1,2,3,4 |
4C 1C · 3C 1C · 2C 1C · 2 Coins/1 Credit 5/3 6/4 · 2 Coins/1 Credit 4/3 · 1C 1C · 1 Coin/1 Credit 2/3 · 1 Coin/1 Credit 4/5 · 1 Coin/1 Credit 5/6 · 2C 3C … |
| Coin B |
SWA:5,6,7,8 |
4C 1C · 3C 1C · 2C 1C · 2 Coins/1 Credit 5/3 6/4 · 2 Coins/1 Credit 4/3 · 1C 1C · 1 Coin/1 Credit 2/3 · 1 Coin/1 Credit 4/5 · 1 Coin/1 Credit 5/6 · 2C 3C … |
| Cabinet |
SWB:1 |
Upright · Cocktail |
| SW 0 Read From |
SWB:8 |
Port $0D · Port $10 |
DIP settings — MAME set teddybb
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
2 · 3 · 4 · 252 |
| Bonus Life |
SWB:5,6 |
100k 400k · 200k 600k · 400k 800k · 600k |
| Difficulty |
SWB:7 |
Easy · Hard |
DIP settings — MAME set tokisens
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
1 · 2 · 3 · 4 |
DIP settings — MAME set tokisensa
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
DIP settings — MAME set ufosensi
| Setting |
Position |
Options (default in bold) |
| Difficulty |
SWB:1,2 |
Easy · Normal · Hard · Hardest |
| Lives |
SWB:3,4 |
3 · 4 · 5 |
| Cabinet |
SWB:5 |
Upright · Cocktail |
| Allow Continue |
SWB:6 |
No · Yes |
| Demo Sounds |
SWB:7 |
Off · On |
| Invulnerability |
SWB:8 |
Off · On |
DIP settings — MAME set upndown
| Setting |
Position |
Options (default in bold) |
| Lives |
SWB:2,3 |
3 · 4 · 5 · Infinite |
| Bonus Life |
SWB:4,5,6 |
10000 · 20000 · 30000 · 40000 · 50000 · 60000 · 70000 · None |
| Difficulty |
SWB:7,8 |
Easy · Medium · Hard · Hardest |
DIP settings — MAME set wbdeluxe
| Setting |
Position |
Options (default in bold) |
| Energy Consumption |
SWB:8 |
Slow · Fast |
DIP settings — MAME set wbml
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Free Play |
| Bonus Life |
SWB:5 |
30000 100000 200000 · 50000 150000 250000 |
| Difficulty |
SWB:6 |
Easy · Hard |
| Test Mode |
SWB:7 |
Off · On |
DIP settings — MAME set wboy
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Free Play |
| Bonus Life |
SWB:5 |
30k 100k 170k 240k · 30k 120k 210k 300k |
| Allow Continue |
SWB:6 |
No · Yes |
| Difficulty |
SWB:7 |
Easy · Hard |
DIP settings — MAME set wboy3
| Setting |
Position |
Options (default in bold) |
| Lives |
SWB:3,4 |
1 · 2 · 3 · Free Play |
DIP settings — MAME set wboysys2
| Setting |
Position |
Options (default in bold) |
| Lives |
SWB:3,4 |
3 · 4 · 5 · Free Play |
| Bonus Life |
SWB:5 |
30k 100k 170k 240k · 30k 120k 210k 300k |
| Allow Continue |
SWB:6 |
No · Yes |
| Difficulty |
SWB:7 |
Easy · Hard |
DIP settings — MAME set wboyu
| Setting |
Position |
Options (default in bold) |
| Cabinet |
SWB:1 |
Upright · Cocktail |
| Lives |
SWB:2,3 |
2 · 3 · 4 · 5 |
| Demo Sounds |
SWB:7 |
Off · On |
| Coinage |
SWA:1,2,3 |
4C 1C · 3C 1C · 4C 2C · 2C 1C · 3C 2C · 2C 2C · 1C 1C · 1C 2C |
| Allow Continue |
SWA:5 |
No · Yes |
| Mode |
SWA:7,8 |
Normal Game · Free Play · Test Mode · Endless Game |
DIP settings — MAME set wmatch
| Setting |
Position |
Options (default in bold) |
| Demo Sounds |
SWB:2 |
Off · On |
| Time |
SWB:3,4 |
Normal · Fast · Faster · Fastest |
| Difficulty |
SWB:7 |
Easy · Hard |
Check against your own board
These settings apply to the game and revision described by MAME. One title may have several DIP sets depending on region or revision, and some systems use soft-dips (settings in memory, via the test menu) rather than physical switches. In case of a discrepancy, the board's silkscreen and the test menu are authoritative.
See also: DIP reference · game manuals
Emulation & FPGA
- Emulation: MAME (
sega/system1.cpp) — Z80/MC-8123 decryption included.
- FPGA / MiSTer: a Sega System 1 core is available (MrX-8B / Blackwine
implementation) — a hardware rebuild of the board.
EPROM repair
Z80 program in 8-32 KB ROMs: 2764 (8K) · 27128 (16K) · 27C256 (32K) depending
on the game's age (e.g. Choplifter/Shooting Master/WBML/UFO Senshi = 3× 27C256; Flicky/Wonder
Boy = small ROMs). ⚠ Many System 1 use an encrypted Z80 (317-xxxx): the program is
encrypted, you need the decrypted ROMs (MAME dumps) for a bare-Z80 board.
Lineage
Precedes the System 16 (16-bit, 68000). See also the
System E (Master System hardware) and the Super Scaler
(sprite-scaling pseudo-3D) of the same period.
Photos / assets
(To add: System 1/2 board, custom Z80, MC-8123.)
Sources & attribution
Review & corrections
How this space is used
Spotted a wrong value, an outdated procedure, a chip reference that does not match your
board? Say so here, with what you observed (model, board revision, serial
number, measurement). Every report is cross-checked against a source
before anything changes — an unverifiable correction is published as
“reported by …, not cross-checked” rather than silently applied.
Reading is open to everyone; posting requires signing in with Discord.
Reports from the wiki's declared reviewers are handled first; anyone else's are read
too, but go through a human before anything is changed.