Sammy Atomiswave¶
Sammy arcade platform (2003), based on the NAOMI / Dreamcast (SH-4 + PowerVR2) but with ROM cartridges. Guilty Gear XX, KOF NeoWave, Metal Slug 6, Demolition Derby… JVS for I/O. Cart-based → easy preservation.
Identification¶
| Field | Value |
|---|---|
| Manufacturer | Sammy |
| Year | 2003 |
| Base | NAOMI / Dreamcast (SH-4, PowerVR2) |
| Media | ROM cartridge |
| I/O | JVS |
| Region | set at the BIOS |
Architecture (≈ NAOMI)¶
| Block | Chip | Clock | Role |
|---|---|---|---|
| CPU | Hitachi SH-4 | ~200 MHz | |
| GPU | PowerVR2 (CLX2) | same as NAOMI/Dreamcast | |
| Sound | ARM7 + AICA | ||
| Media | cartridge (mask ROM / flash), region at the BIOS |
→ Sammy's cost-reduced derivative of the NAOMI (2003). Same graphics family (SH-4 + PowerVR2). The game sits on an AW cartridge (flash / mask ROM) with a region key at the BIOS. Some cabinets handle the AW-NET network.
Sammy, the NAOMI… and the Sega merger
The Atomiswave is designed by Sammy to rival the NAOMI at lower cost — and, by an irony of history, Sammy bought Sega in 2004 (Sega Sammy). The very strong hardware kinship with the NAOMI/Dreamcast let the scene port many AW games to the Dreamcast / NAOMI (same SH-4/CLX2).
Notable games¶
Guilty Gear XX (variants), The King of Fighters NeoWave, NeoGeo Battle Coliseum, Samurai Shodown VI, Fist of the North Star (Hokuto no Ken), Metal Slug 6, The Rumble Fish 1/2, Dolphin Blue, Demolition Derby, Maximum Speed, Ranger Mission…
Security & preservation¶
- AW cartridge: region handled at the BIOS (key); trivial swap (no laser).
- Ports to NAOMI/Dreamcast: documented by the scene thanks to the hardware kinship — hence solid cross-preservation.
- Emulation: the Flycast / Demul emulators (NAOMI/Dreamcast lineage) run the Atomiswave; MAME supports it too. No FPGA/MiSTer core (SH-4 + PowerVR2 out of budget).
- Targeted recap depending on age; clean the cartridge contacts.
Common faults¶
| Symptom | Likely cause | Lead |
|---|---|---|
| Cartridge not read / corrupt graphics | Oxidised AW cartridge contacts | Clean the edge + slot |
| Won't boot / wrong region | BIOS region setting | Check the BIOS key/region |
| No sound | AICA (ARM7) | Sound-stage diagnosis |
| No image | Power, SH-4/PowerVR2, contacts | Base diagnosis (NAOMI/Dreamcast-like) |
Cart-based → easy preservation (no laser). A NAOMI/Dreamcast base: those machines' repair procedures largely apply.
Modernisation & mods¶
The common ground for every JAMMA board
Video, power, control panel and upscalers depend on the cabinet rather than the board: everything is centralised in Modernising a cabinet. To run the board outside a cabinet (at home, on a display): supergun.
- Storage 🟢: a cartridge system — the modern route is a multi-game cart / flashcart rather than reprogramming, where one exists for the platform → PCB preservation hub.
- Scan rate 📺: ~32.83 kHz / 61.7 Hz (same hardware base as Naomi) — high resolution (VGA class), ⚠️ a 31 kHz / tri-sync monitor is required; a 15 kHz chassis is incompatible → tri-sync and upscalers.
(Computed from the MAME sources —
sega/naomi.cpp— pixel clock ÷ htotal.) - FPGA / emulation: see the Emulation & FPGA section below.
Repair (technician)¶
- NAOMI / Dreamcast base (SH-4, PowerVR2): the same fault families as a NAOMI/DC (recap, RAM, GPU). ROM cartridge = simple swap, no laser.
- Encryption: encrypted games → key on the cartridge, not the board.
- Sound: AICA — diagnose the sound stage. Capacitors: recap PSU + audio.
→ Methods: PCB fault-finding · Recap · EPROM · Traces & vias
DIP settings ✅¶
2 games on this platform, settings extracted from the MAME sources (INPUT_PORTS_START blocks). The Position column gives the switch's physical reference on the board (SW2:!3,!4 = bank SW2, levers 3 and 4) — which is what lets you set it up without the paper manual. Games are sorted by MAME set name.
DIP settings — MAME set alpilota
| Setting | Position | Options (default in bold) |
|---|---|---|
| Monitor | SW1:1 | 31 kHz · 15 kHz |
DIP settings — MAME set naomi_mie
| Setting | Position | Options (default in bold) |
|---|---|---|
| Monitor | SW1:1 | 31 kHz · 15 kHz |
Check against your own board
These settings apply to the game and revision described by MAME. One title may have several DIP sets depending on region or revision, and some systems use soft-dips (settings in memory, via the test menu) rather than physical switches. In case of a discrepancy, the board's silkscreen and the test menu are authoritative.
See also: DIP reference · game manuals
Photos / assets¶
(To add: Atomiswave board, cartridge, JVS I/O.)
Sources & attribution¶
- Wikipedia — Atomiswave — CC-BY-SA — https://en.wikipedia.org/wiki/Atomiswave
- System16 — Sammy Atomiswave Hardware — to reference
Image:
-
atomiswave.jpg— Black Squirrel, CC BY 4.0 — https://commons.wikimedia.org/wiki/File:Atomiswave.jpg
Review & corrections
How this space is used
Spotted a wrong value, an outdated procedure, a chip reference that does not match your board? Say so here, with what you observed (model, board revision, serial number, measurement). Every report is cross-checked against a source before anything changes — an unverifiable correction is published as “reported by …, not cross-checked” rather than silently applied.
Reading is open to everyone; posting requires signing in with Discord. Reports from the wiki's declared reviewers are handled first; anyone else's are read too, but go through a human before anything is changed.