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CPS-2 — per-game jumper settings (full reference)

Full table of CPS-2 jumper settings for conversions, transcribed in-wiki from the historical reference file jumper_data_settings.xls (Ralph Wallace, 2009-2012). That file is no longer online (dead source) — it is now stored with us: table below and the archived file in the repo.

For the method (how jumpers encode ROM size/type, size → EPROM model), see CPS-2 converts §3.

Legend

  • S = Short (jumper closed/bridged) · O = Open.
  • The string follows the file's original order, in 5 groups separated by _ (jumper banks per socket group). Read left to right.
  • PAL = the PAL to fit at PAL3 (burn on a GAL16V8): B / D / F / G. The PAL G is the universal one (32 Mbit EPROM method, see §2A); the others match the game's original wiring.
Anatomy of a CPS-2 jumper string: 5 banks of 4, 2, 6, 8 and 8 jumpers
How to read a string. Click to enlarge. Diagram drawn for this wiki.

Reminders

  • Settings assume 27C1001 (1 Mbit) in sockets 1-2 → reverse for 27C1000.
  • PAL G on a rev 3/4 B-board: don't forget the jumper wire (else broken sound).
  • After setting: flash the game's keys (or InfiniKey), else suicide screen.

What the table shows at a glance

Of the 41 games, 40 share exactly the same first bank: SOOS — the C-O-O-C pattern the method describes for a 27C1001 / 27C010 (JEDEC) in sockets 1-2.

The one exception is Street Fighter Zero (2nd JP version, rare 512 KB EEPROM sub-board), whose first two banks are inverted — exactly the 27C1000 case the reminder above announces. If your first bank does not look like the others, that is where to look before suspecting anything else.

Table (41 games)

PAL B

CPS-2 jumper map, PAL B
The 10 PAL B games, one per row. Filled dot = jumper closed. Click to enlarge.
Game Jumpers
Alien_Vs_Predator SOOS_SO_OSSOSO_OSOSOSOS_OSOSOSOS
Armored Warriors SOOS_SO_OSSOSO_OSOSOSOS_OSOSOSOS
Dungeons & Dragons: Tower of Doom SOOS_SO_OSSOSO_OSOSOSOS_OSOSOSOS
Eco Fighters SOOS_SO_OSSOSO_OSOSOSOS_OSOSOSOS
Powered Gear: Strategic Variant Armor Equipment SOOS_SO_OSSOSO_OSOSOSOS_OSOSOSOS
Ring of Destruction: Slammasters II SOOS_SO_OSSOSO_OSOSOSOS_OSOSOSOS
Super Muscle Bomber: The International Blowout SOOS_SO_OSSOSO_OSOSOSOS_OSOSOSOS
Super Street Fighter 2 The New Challengers SOOS_SO_OSSOSO_OSOSOSOS_OSOSOSOS
Super Street Fighter 2 The Tournament Battle SOOS_SO_OSSOSO_OSOSOSOS_OSOSOSOS
Super Street Fighter II Turbo/X:Grand Master Challenge SOOS_SO_OSSOSO_OSOSOSOS_OSOSOSOS

PAL D

CPS-2 jumper map, PAL D
The 7 PAL D games, one per row. Filled dot = jumper closed. Click to enlarge.
Game Jumpers
Battle Circuit SOOS_SO_OSSOSO_SOSOSOSO_SOSOSOSO
Quiz Nanairo Dreams: Nijiirochou no Kiseki SOOS_SO_OSSOSO_OSSOOSSO_OSSOOSSO
Rockman 2: The Power Fighters SOOS_SO_OSSOSO_OSSOOSSO_OSSOOSSO
Street Fighter Zero (2nd JP version — rare 512 KB EEPROM sub-board) OSSO_OS_SOSOSO_OSOSOSOS_OSOSOSOS
Street Fighter Zero 2 SOOS_SO_OSSOSO_OSSOOSSO_OSSOOSSO
Street Fighter Zero 2 Alpha SOOS_SO_OSSOSO_OSSOOSSO_OSSOOSSO
Street Fighter Zero/Alpha SOOS_SO_OSSOSO_OSOSOSOS_OSOSOSOS

PAL F

CPS-2 jumper map, PAL F
The 9 PAL F games, one per row. Filled dot = jumper closed. Click to enlarge.
Game Jumpers
19XX: The War Against Destiny SOOS_SO_OSSOSO_SOSOSOSO_SOSOSOSO
Cyberbots_Fullmetal-Madness SOOS_SO_OSSOSO_SOSOSOSO_SOSOSOSO
Dungeons & Dragons_Shadow Over Mystara SOOS_SO_OSSOSO_OSSOOSSO_OSSOOSSO
Marvel Super Heroes SOOS_SO_OSSOSO_SOSOSOSO_SOSOSOSO
Marvel Super Heroes Vs Street Fighter SOOS_SO_OSSOSO_SOSOSOSO_SOSOSOSO
Super Puzzle Fighter II Turbo/X SOOS_SO_OSSOSO_SOSOSOSO_SOSOSOSO
Vampire Hunter SOOS_SO_OSSOSO_SOSOSOSO_SOSOSOSO
Xmen COTA SOOS_SO_OSSOSO_SOSOSOSO_SOSOSOSO
Xmen Vs Street Fighter SOOS_SO_OSSOSO_SOSOSOSO_SOSOSOSO

PAL G

CPS-2 jumper map, PAL G
The 15 PAL G games, one per row. Filled dot = jumper closed. Click to enlarge.
Game Jumpers
1944: The Loop Master SOOS_SO_OSOSOS_SOSOSOSO_SOSOSOSO
2X SOOS_SO_OSOSOS_SOSOSOSO_SOSOSOSO
Choko SOOS_SO_OSOSOS_SOSOSOSO_SOSOSOSO
Dimahoo/Great Mahou Daisakusen SOOS_SO_OSOSOS_SOSOSOSO_SOSOSOSO
Giga Wing SOOS_OS_OSOSOS_SOSOSOSO_SOSOSOSO
Hyper Street Fighter 2 The Anniversary Edition SOOS_SO_OSOSOS_SOSOSOSO_SOSOSOSO
Mars Matrix: Hyper Solid Shooting SOOS_SO_OSOSOS_SOSOSOSO_SOSOSOSO
Marvel Vs Capcom SOOS_SO_OSOSOS_SOSOSOSO_SOSOSOSO
Pocket Fighter/Super Gem Fighter Mini Mix SOOS_SO_OSOSOS_OSSOOSSO_OSSOOSSO
Progear No Arashi SOOS_SO_OSOSOS_SOSOSOSO_SOSOSOSO
Puzz Loop 2 SOOS_SO_OSOSOS_SOSOSOSO_SOSOSOSO
Street Fighter Alpha/Zero 3 SOOS_SO_OSOSOS_SOSOSOSO_SOSOSOSO
Vampire Hunter 2 SOOS_SO_OSOSOS_SOSOSOSO_SOSOSOSO
Vampire Savior SOOS_SO_OSOSOS_SOSOSOSO_SOSOSOSO
Vampire Savior 2 SOOS_OS_OSOSOS_SOSOSOSO_SOSOSOSO

Notes

  • Many games share the same string (same ROM configuration) — normal.
  • Games absent from this list: the file covers the documented conversion targets (the "desirable" games you convert to). For an unlisted game, derive the jumpers from the set's ROM sizes (method §3) — or use a CPS-2 multi.

Sources & attribution

Diagrams: cps2-jumpers-*.svg are generated by scripts/svg-cps2-jumpers.py from the table above, on every run. No string is copied into the script: a second copy would drift, and drift here means a board set wrong.

Review & corrections

How this space is used

Spotted a wrong value, an outdated procedure, a chip reference that does not match your board? Say so here, with what you observed (model, board revision, serial number, measurement). Every report is cross-checked against a source before anything changes — an unverifiable correction is published as “reported by …, not cross-checked” rather than silently applied.

Reading is open to everyone; posting requires signing in with Discord. Reports from the wiki's declared reviewers are handled first; anyone else's are read too, but go through a human before anything is changed.